
Resume
Senior Narrative Designer
Wizards of the Coast, Seattle WA | November 2021 – Present
Lead narrative development from ideation through production for Magic: The Gathering premier set releases. Collaborate with cross functional teams, to develop and implement an aligned vision for the player narrative experience. Develop comprehensive narrative settings for new and existing Magic planes, including characters, creatures, factions, environments and history, to form a complete narrative experience. Champion the worldbuilding and narrative, acting as a central resource for information and monitoring consistency across the game. Create detailed lore documentation to ensure narrative information is readily accessible and up to date for cross discipline collaborators.
Game Producer
Wizards of the Coast, Seattle WA | August 2020 – November 2021
Developed, and implemented production schedules for Magic card content, including art, creative text, collectability, and graphic design. Collaborated with cross discipline teams to curtail scope creep and ensure team members had all needed information for task completion. Generated and maintained documentation of processes and systems.
Streaming Coordinator
Gen Con LLC, Seattle WA | May 2019 – August 2020
Collaborated with the production team to plan and produce 10+ hours of weekly streaming content for the Gen Con Twitch channel. Facilitated communication between Gen Con and production partners, ensuring the content team has relevant information and documentation.
Content Creator & Game Designer
RandomTuesday, Seattle, WA | June 2017 – August 2020
Developed and produced 15 hours of weekly live broadcasts and videos. Performed in over 400 episodes of live play RPGs as player and GM. Designed and Developed tabletop RPG settings, rule systems and supplemental materials.
Game Credits
Narrative Design Lead – Magic: The Gathering
- Tarkir: Dragonstorm (2025)
- Magic x Assassin’s Creed (2024)
- Magic x Doctor Who (2023)
- Return to Arcavios “Yachting” (TBD)
Worldbuilding Designer – Magic: The Gathering
- Bloomburrow (2024)
- Outlaws of Thunder Junction (2024)
- Lost Caverns of Ixalan (2023)
- Wilds of Eldraine (2023)
Creative Producer – Magic: The Gathering
- March of the Machine (2023)
- All Will be One (2023)
- Brother’s War (2022)
- Dominaria United (2022)
- Streets of New Capenna (2022)
- Neon Dynasty (2022)
- Adventures in the Forgotten Realms (2021)
- Crimson Vow (2021)
- Midnight Hunt (2021)
Game & Narrative Designer – Freelance
- Fusion – Powered by the Apocalypse TTRPG Rules (2020)
- Cherry Blossom – Weave TTRPG Setting (2019)